![]() Keep your wits as sharp as your shovel, as new obstacles of all types await you in every level!Ĭhester has “found” a TON of new Relics to aid you in your quest! Make sure to take ‘em for a spin. Chain them to get more bang for your buck! ![]() Mona - The green queen of Alchemy can now embark on her very own Pocket Dungeon adventure! Utilize her awesome alchemist abilities by exploding nearby potions. Puzzle Knight - Everyone’s favorite puzzle prodigy is now a playable character! While on your run, you’ll be able to rotate surrounding foes clockwise to create convenient new combos! If you need a guide on how to unlock our announced new playable characters and areas to explore, check out this blog: ( Note: This is the spoiler free version! There's a TON of secrets we have waiting for you.) Our goal was to create a captivating puzzle game that introduced a fresh experience into the gaming world, and with the Puzzler's Pack, there is a SO MUCH MORE FUN TO BE HAD! We hope you enjoy your puzzling adventure! The new content is LIVE RIGHT NOW so delve back in! Shovel Knight Pocket Dungeon and the Puzzler's Pack DLC have been a labor of love for the past 4 1/2 years, filled with dedication, joy, hard work, and a whole lotta meme-ing. Fixed certain looping sound effects from bosses wouldn’t turn off when defeated in Duo Duel.Fixed enemies in guidebook would not save their “died to” stat in between sessions.Fixed Spinwulves would inconsistently deal damage to Tinker Knight’s Mech.Fixed Spinwulves not returning to Polar Knight B when defeating a boss.Fixed Dash Slash not working correctly with Mole Knight B.Fixed you could skip the “Remove an Offering” in Trials of Offerings if options were obscured.Fixed changing characters after throwing your shield as Shield Knight B would change your looks back to Shield Knight.Fixed the game not giving you the feat for unlocking Puzzle Knight if for some reason it was never awarded. ![]() Fixed crash if Tinker Knight is defeated while riding a Mobile Gear.Fixed jumping foes wouldn’t count for a Level Clear.Fixed some cheat seeds were crashing when they had no numbers in it (RELICME, RELICNO, MARATH).Fixed crash in credits for the Russian translation.Fixed missing “Score” text when displaying score in certain languages.Fixed - Bump Buffer not taking Polar Knight A’s ability into account.Fixed - Troupple King’s Chalices would have more than one use when playing Shuffle Knight’s Quandary Quest or Transmuting Tammie.Fixed - Poison from Toad Totem Topper would pause entirely during siderooms with foes in it.Fixed - crash with Turkey Trays if a Turkey or Bomb was unable to spawn.Fixed - Entering a portal or Chester’s Chest from above could desync the unit directly above you.Fixed - Clones would destroy chests or portals when using Single Glove.Fixed - player would be forever stuck inside Magic Landfill’s magic portal hazard if Speed was set to OFF.Fixed - Treasure Knight’s geyser attack would teleport Plague Knight B if he was in midair.Added missing SFX to Prism Knight’s Big Laser attack.Fixed - multiple instances of bosses using the wrong “warning floor” for their own attacks and deleting them when it wasn’t their turn.Fixed - Softlock when Dash Slashing into a Magic Book, while using a spear attack.Fixed - during Specter Knight’s Reverie Quest, Donovan had a missing Quandary name & descriptions when pausing.Fixed - Donovan could throw Caltrops very quickly when wearing Birder Bicorne and time would stop. ![]() Fixed - unlocks and feats from defeating bosses wouldn’t trigger when fighting a Duo Duel depending on what order you defeated the bosses. ![]()
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